India Game Developer Summit 2010 – First, Independent Event on Game
Programming, Business and Careers
Rev, Director of Engineering in the Content &
Technology organization, will also introduce APEX in a separate session. The
APEX technology empowers artists to quickly create fully interactive in-game
clothing, destruction, particles and vegetation. APEX is a middleware library
and artist-oriented tools, built on top of NVIDIA's PhysX software. He will
give an overview of PhysX as well as the APEX framework, how it streamlines the
integration of new effects into games, demonstrate APEX authoring tools, and
show examples of how APEX is used in real games.
The latest generation of NVIDIA GPUs introduce a number of
exciting new graphics features including geometry tessellation and vastly
improved support for general purpose computation says Simon Green. His talk at
India GDS will describe how to utilize these features via DirectX 11 to achieve
advanced visual effects such as water, fire and explosions that were not
previously possible it real-time.
Rev Lebaredian is Director of Engineering in NVIDIA and
leads a team of engineers developing APEX—a middleware library and tools for
integrating realistic and scalable physics simulation into games. He has
previously written the hair renderer 'Yeti' for the Academy Award ® nominated
movie "Mighty Joe Young" by Dream Quest Images/Walt Disney, authored
the cartoon renderer for "Marvin The Martian in 3-D", and implemented
Mosaic at the Jet Propulsion Laboratory. Simon is a senior software engineer in
the Developer Technology group at NVIDIA and focuses on combining the rendering
and general purpose computational power of GPU hardware to achieve massively
parallel physical simulations in real-time.
Attend IGDS to get inspired, learn from the gurus who have
gamed their way to success, and join a club that seeks competence to grab a
share in the $43 billion global gaming development pie. View complete details
of experts and topics covered at IGDS here:
http://www.gamedevelopersummit.com/speakers.html.
About
The highly individualistic nature of the Indian Software
Developer, coupled with their tolerance for divergent personalities make them a
natural fit into the Game Development culture. With the mission to build a
robust community, advance the careers and enhance the lives of game developers,
IGDS 2010 (Lite Ed) is being organized with the mission to pump the blood of
Indian Game Developers and re-invigorate the ecosystem at large. The summit
will cover industry leading methodologies in game development, design,
production, programming, visual arts and writing.
India GDS (IGDS) is the quintessential Indian game
industry event focused on inspiring, connecting and educating the Indian game
developer ecosystem. Featuring top-notch keynotes from luminaries, visionaries
and gaming gurus on various subjects from mobile and indie games to MMOs and
AAA games, IGDS will also provide a hub for business and networking
opportunities in the Indian industry.
With support from the International Game Developer Association
(IGDA), the gaming industry at large and academia, the summit's intent is to
build a robust community, advance the careers and enhance the lives of game
developers. IGDS will see participation from Adobe, NVIDIA, Microsoft, Ubisoft
and Playdom among several others. For complete details visit: http://www.gamedevelopersummit.com.
A Saltmarch Media Press Release
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